![]() Requires 100 stacks of biomass, evolves from an air combat unit.Īnti-ground mobile creep-bound defensive structure.Īnti-air mobile creep-bound defensive structure. Cannot have more than 3 at the same time. Requires 100 stacks of biomass, evolves from a ground combat unit. ![]() ![]() Massive assault beast that dwarfs even the Ultralisk in size and strength. Can use Parasitic Bomb, Consumption, Disabling Cloud, and Abduct abilities. Able to manipulate battlefield conditions. Can use Corrosive Acid.Īerospace assault caster. Can morph into a Guardian or Devourer.Īdvanced aerial observer. Bounces its shot to strike multiple targets. Can be upgraded to use Deep Tunnel.Īir unit. Siege unit that attacks by spawning Locust minions. (Evolves to Vile roach strain at level 14. Can use Spawn Creep Tumor and Rapid Transfusion.Īssault unit. e Army Composition Units and Structures Ībathur has access to the following units and structures:.Disadvantage: Ultimate Evolutions requires 200 Biomass. Level 3 – The Limitless Advantage: The number of Ultimate Evolutions is no longer limited to 3. Disadvantage: Combat units cost 25% more vespene gas. The Deep Tunnel upgrade no longer requires Hive, no longer requires vision, and can be used by Roaches and Ravagers. Level 2 – Tunneling Horror Advantage: Locusts have 50% increased attack range, movement speed, and duration. Disadvantage: Ultimate Evolutions are unavailable. 02 August 2010 Mastery Power Set 1 Toxic Nest Damage: +2% – +60% Mend Healing Duration: +10% – +300% Power Set 2 Symbiote Ability Improvement: +3.33% – +100% Enemy Drops Double Biomass Chance: +1.5% – +45% Power Set 3 Toxic Nest Maximum Charges and Cooldown: +1 – +30 charges, -1% – -30% cooldown Structure Morph and Evolution Rate: -2% – -60% Prestiges Level 1 – Essence Hoarder Advantage: Combat units can hold an additional 25 Biomass and have an additional 50% chance to drop their Biomass upon death.
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